Ways to Play

Although Football Guys and Soccer Guys come with instructions explaining each sport and providing photos of various formations, there are no specific rules or directions. We did not want to design a game. We want children to be able to sit down alone or with friends and play the way kids have played for years - using their imagination!

Parents, grandparents, uncles and aunts or brothers and sisters can always add a lot of excitement when they join in the fun, but our “Guys” were designed so there is no need for an adult to be there to referee or read any rules or directions. Kids can develop their own scenarios, set up their own plays or re-enact plays they have seen. Kids can be independent and creative!

That said, below are a couple of suggestions for a structured game that some of our customers have submitted:

Football Guys Dice Game

2 players

Equipment

  1. Football Guys
  2. Five dice
  3. Four index cards
    Write "PASS Play" on two of the index cards.
    Write "RUN Play" on two of the index cards.
  4. A coin

Rules

  1. Flip coin to determine who goes first
  2. Each player will have one index card that reads run and one that reads pass
  3. Player that wins the coin flip goes first and starts on the twenty yard line
  4. Each player chooses one of his index cards and picks either a pass or run play. (dont let the other player know which play you are running)
  5. Set up players for the type of play you think the other player is running
  6. Each player will put down his/her index card at the same time.
  7. Roll dice: Defense has two dice, offense has three dice.
  8. Subtract the total of the Offense dice from the total of the defensive dice. If both players called for a run, divide the difference by two. If the players choose different plays run or pass then double the difference between the offensive and defensive dice count.
  9. If the Offense rolls a total less than the Defense then it is a Turnover and the other team takes possession. (rule submitted by Benjamin 5, Somersworth NH!)
  10. Each player on offense gets four chances to get a first down, 10 yards.
  11. Each player gets three offensive turns during a quarter, and there are four quarters.
  12. If the game ends in a tie, play college rules overtime. In College Overtime each team gets one possession starting at their opponents 20 yard line.

Example

Player I gets the ball on the 20 yard line. Both players select an index card. Player I puts down her index card and calls a pass, and the defensive Player II puts his card down and calls run.

  1. Player I rolls three dice and they add up to 15
  2. Player II rolls two dice and they add up to 10
  3. Subtract the difference (15 - 10 = 5)
  4. Since the players put down different plays you double the yardage which equals 10 yards and a first down.
  5. Repeat this process until either Player I does not get a first down (four tries) or Player I scores.

Baseball Guys Dice Game
submitted by Shane F., age 7

1 or 2 players

Equipment

  1. Baseball Guys
  2. Two dice
  3. Paper and pen

Rules

  1. You can play alone and control both teams. Or, you can play with a friend and each control a team. If you play with a friend, the youngest player's team is always up at bat first.
  2. Using dice, following the directions below, each player whose team is up at bat roles until they have three outs. At three outs, the team at bat is in the field and the other team is up at bat.

    If you roll a
    2 - Your batter hit a double.
    3 - Your batter hit a triple
    4 - Your batter hit a home run
    5 - Your batter hit a Pop Fly and is out.
    6 - The umpire called a strike.
    7 - Your batter has been walked.
    8 - The umpire called a ball.
    9 - Your batter hit a single.
    10 - The umpire called a strike.
    11 - Your batter hit a foul ball.
    12 - Your batter advances to 1st base; he was hit by the pitcher.

  3. Keep track of your outs and runs.
  4. When you reach 3 outs, the next team is up to bat. Set your team up in the field.
  5. Play 9 full innings and at then end, whichever team has the most runs, wins!

"Sack the Quarterback"
submitted by Carter S., Age 4, Chattanooga, TN

2 players

Rules

  1. Sitting across from each other, each person sets up their protective formation to protect their quarterback.
  2. Alternating turns, each person flicks one of their guys toward the other team in an attempt to knock down the quarterback.
  3. The first team to knock down the other team's quarterback wins.